There
are a lot of things that scare my fiancée Ashley: spiders, ghosts, bees,
cracking my knuckles, fibers on the carpet that look like spiders, I could go
on. So a game like Amnesia: The Dark
Descent (the digital cure for pleasant dreams and constipation) should
downright scare the ever-living crap out of her.
Let me give a little background on this game. In 2010 Frictional Games released another survival horror, first-person, puzzle, nightmare-inducer baring a slight resemblance to their Penumbra series. The player takes on the role of Daniel, a British archeologist armed only with a lantern and superb voice acting. You wake up in a puddle of Pepto-Bismol with no memory of why you are in a Prussian castle but know that some kind of reality-dissolving shadow monster is stalking you.
Ashley
grew tired of setting fire to Sims this weekend and wanted to try something
new. I jokingly suggested Amnesia and
surprisingly, she agreed. My poor fiancée
has no idea what she has gotten herself into.
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